package bestTeam.WalkieDoggie.server.geoCode;

import bestTeam.WalkieDoggie.client.Location;

public class Geometry
{
    private String location_type;
    private Location location;
    private Bounds bounds;
    
    
	public String getLocation_type() {
		return location_type;
	}
	public void setLocation_type(String location_type) {
		this.location_type = location_type;
	}
	public Location getLocation() {
		return location;
	}
	public void setLocation(Location location) {
		this.location = location;
	}
	public Bounds getBounds() {
		return bounds;
	}
	public void setBounds(Bounds bounds) {
		this.bounds = bounds;
	}
}
